Hi, I would like to share with you my recent personal project I am working on. There's still a lot to improve and add details like stitches and more decorations on some armour parts. The armour will be fully customized, something like Diablo series where the main character wearing pants and can wear whatever he find on his…
I've been trying to fix the awkward lighting on my trees in my forest scene and it seems like setting them up to use back lighting like this would help a lot. Could anyone show me a quick material setup for something like this? I tried to set it up myself based on some information on UDN and by looking at the foliage in…
Hi all, for a university project I'd love to achieve a rendering style similar to the project overdrive trailer from lol in unreal engine 4: Right now I have no idea where to start with creating something like this. I would guess it's something like handpainted textures with realistic metalness/roughness and somehow a kind…
Hi, I'm trying to use abrush for a projection painting like that : http://www.polycount.com/forum/showthread.php?t=83543&highlight=projection+painting When I return to zb i get something like this And It should look like that. But when I press PICKUP NOW i get something like this : Tried to export to obj in many different…
Hey, i want to know how you export a complex object like a tank or a helicopter to an engine, what do you do with the small details like screw, you have to bake it first then combine to export? And how much would be a considerable good amount of tris for a mesh like that to be exported to a game engine? Im not thinking…
Hello, I would like to share my WIP of Hilary Swank likeness sculpt. I am trying to get the likeness from her younger days (most similar to one from the movie Million dollar baby) rather than the recent times. If anyone has CC to push this further please do, I have a tunnel vision right now I think. Here is my ref board:…
Thanks, Im not too sure about the scope but I tried some stuff like making it look like the excalibur is embedded in rock or standing ontop of tomb stone to make the scene?/pose make sense like what the other guy said. I thought that adding a dead thing might make more sense, but yes im not too sure about adding another…
Yes, I thought something like that could have been used. I just wonder, if it was used on walls it would be like an ancient form of decal? Would there problems like artifacts from clipping?