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Foliage Back Lighting

polycounter lvl 16
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Zipfinator polycounter lvl 16
I've been trying to fix the awkward lighting on my trees in my forest scene and it seems like setting them up to use back lighting like this would help a lot. Could anyone show me a quick material setup for something like this? I tried to set it up myself based on some information on UDN and by looking at the foliage in the UDK Foliage Map but it seems like there's multiple ways to do it and I couldn't get it to work with my materials.

Thanks.

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