I'm curious as to where I can get a grant for 3d modeling and media arts. I've looked around on google and can't seem to find anything but articles about people who have gotten grants and/or I go to a website only to find what I'm not looking for. I've changed my mind about going to A.i. and decided I wanted to go along…
Hello. I
been lurking on this forum quietly for sometime. After observing for
long enough, I think you guys are best suited for my question. I'm a
Blender (hobbyist? enthusiast?) yep I'm one of "those" ;) . What ever the title is, where you like what others are doing, but
you cant do yourself lol. Anyways I been into this…
For one reason or another I've just stop completing the games that I buy. Not all of them, but it's getting close to 50%. Boredom, laziness, frustration, loss of interest or I was dumb enough to buy another before I was done with the last. When I was younger I played <u>every</u> game till the end and I always checked out…
Hello everyone, i'm a newbie!:) I currently have a big trouble with my texture. This is my texture,i also use it as a temporary specular map (): This is my metal box in 3dsmax: As you can see, it's very flat and blur, i don't understand why it's look like this:poly127:. I used 1024x 1024 texture, but every detail don't…
Hey, remember me from the college portfolio thread? I took your guys advice and decided to learn texturing instead of just leaving the models as a vertex color. Now, because I did that, I actually went past the submission deadline (I was suppose to hand it in February 20th). I've also been working on the island portfolio…
hey guys! as per the recomendation of fellow polycounter SupRore, i decided to try out the ZBrush 3 tuto, "Sculpting a skull with image planes". i only just got a chance to give this tuto a go [school's a nightmare], and what i'm posting here is only my first try. i'm not necesarily doing this for crits [though i would…
Okay so i have been trying to learn UE4 for about a month now and running into so many problems, it then takes a long time to find a solution to that only to get another problem 5 minutes later, i think i need an absolute beginner UE4 environment course so i can hopefully complete this scene, i know the things that need to…
I feel like this is a bit of a noob question, but here goes: I'm creating an HQ character model, I did it with polygon modeling but I have never rigged a character the character will have 4 different sets of clothing what I am wondering is, when is the best time to rig my character? I have the basic model done, do i do it…
WOOOOHHOOOOO!!!! I'm so pumped! Starting May 31st. The position is a Concept Development Engineer, and I'd be working on the hardware and software side designing and developing new products. And it's about 20 min from where I live, I'd be going from Des Plaines from Roselle for you silly people who live in Illinois, so I…
Sigh .. Why do I do this. Every major game I get excited about I dl all kinds of custom models, skins and tons of maps. Then I beta test the maps and cull through them all, deleting space maps or terrain maps or too big one I dislike. This takes hours of time, needless to mention my load times increase. Then I finally…