Hi there. I have a relatively Low Poly Model. This Model is already skinned. I want to make the Low Poly Model to a high Poly Model. Is there a possibility to use the MeshSmooth Modifier together with the Skin Modifier? At the moment the MeshSmooth Modifier messes the Skin Modifier up(wrong vertices will be weighted) I…
Hi guys, we are looking for a 3D animation artist to create medical animations. We invented a new technology to diagnose prostate cancer. With the animations we want to introduce and explain the old method and of course our new method to the patients. Our clinic is in Germany. If you are interested, please send me your…
Hello polycount! My name is Rupert Lawrence I am a 3D artist currently working on a small ArchViz project for my portfolio. In order to complete my project I need a 2D artist to create some leaves for my foliage that's in my environment. That's where you come in! You work will be credited in the final version! So drop me a…
The game in question is a first person driving game. We are looking for someone who can help us create a very stylized shader for unreal engine 4 to mimic the look of these images. If you are interested please feel free to send an email to jared_dubois@emerson.edu
In search of a Game Designer with proven track record creating compelling game mechanics. We are looking for someone who is comfortable working with Unity, Modo, and C#. Please send code samples and portfolio links to Elissa, elissa@studiotranscendent.com This is a contract, remote position. We look forward to hearing from…
Hi guys I am investigating about this however I am having a hard time finding something regarding this. Does anyone knows where can I find a tutorial or a video anything regarding important points to have in account when creating textures for cell shading? Thanks!
Anyone have any good links or tutorials on making a top down game? I am leaning towards using the Unreal Engine. I have Zbrush and Maya so i can make the 3d art assets, i just don't know how to apply them. This will be my first time creating a game, i saw a tutorial on how to code the mouse to move the player where you…
Hey guys! Trying to optimize my hotkey use and consolidate the keys that I use. I've used Perna's smart create to make some of my own, but those only work in the subobject level. What I'd like to do is have keys that alter depending on if I'm working in spline, poly, or UV. For instance, it would be really nice if I could…
I know the way to get world/object space normal map in maya 7 (not use plus-in), but how can I create tangent normal map?use lighting or something?there is a link(I have no a visa card:(): tangent normal map with lighting
Hey guys, So I'm trying to create a tank tread by using a single piece animated to follow a spline which is then duplicated. I can get it to instance easy enough via the spacing tool, and get it to animate by constraining it to the path, but doing both has me at a loss. I'll also need to be able to export the animation is…