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Important points to know about creating textures for Cel Shading?

polycounter lvl 5
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Styrwirld polycounter lvl 5
Hi guys I am investigating about this however I am having a hard time finding something regarding this.

Does anyone knows where can I find a tutorial or a video anything regarding important points to have in account when creating textures for cell shading?

Thanks!

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  • Mink
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    Mink polycounter lvl 6
    Look at borderlands 2. Not sure what else you're asking.


    Personally, I don't think anybody should start with stylized assets, for anything, including modeling. It's easy until it isn't and you realize you dont have a strong foundation to stylize. Learn how to make photorealistic stuff then learn to re-do that stuff with a stylized workflow. Its like trying to learn art by drawing anime. You'll always be awful if you never learn how to do things right before doing them your way.


    Stylized in and of itself doesn't mean anything, it really depends on what you're going for.
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