Alright! decided to create a new thread for my latest project, probably some of you guys might saw this on WAYWO'14 thread or FB LunchCrunch page, some might not, but here it is the progress that I'm at right now; Soon will bring this into UE4 and it'll be the first project I'm working on with this new engine, let's see…
Hello, I'm looking for a 3d artist to convert a 3d model of the Jaguar f-type from 3ds max to Unreal Engine 4 The modeling is done. It needs UVs and materials in UE4. Please make me an offer (time and price) on this thread. Thanks
This is my latest work using UE4 and Blender. Interior scene textures by hand and some photo textures used as well. Majority of the assets were created by me with some assets which are free models modified, cleaned up and textured from scratch.For this project, I created dynamic textures for majority of the assets which…
Hey guys, I'm not exactly sure when this started but all I know is it's been a consistent issue with Substance and UE4 for me recently... Ever since I upgraded to anything higher than UE4 4.13... all my maps have been importing wrong and made my life a living hell. I've tried trying it in new projects and it will continue…
We're exporting to Unreal Engine 4 but whenever we import the root becomes Rig. The root is supposed to be HandsRoot. We need someone with experience in UE4 to be able to help show us the proper settings needed to correctly export our animations into Unreal Engine 4.
Going to replicate this concept by : Yoko M. Art (@YokoMatsuokail1 on twitter) https://twitter.com/YokoMatsuokail1 Choose this concept due to the great variety of materials and objects to work on, as well as the Ghibli/watercolor aesthetic this has going on. Going to render this inside of UE4. Moodboard and references for…
Art Direction & the assets are important too. UE3 - Star Wars 1313, people flipped out and swore this was UE4, from what I've heard it's using the Samaritan tech so UE3 or... UE3.5? [ame=" https://www.youtube.com/watch?v=BQyGu4EqZsU"]Star Wars 1313 - All 3 Extended Gameplay Trailers - E3 - YouTube[/ame] UE4 - 3D Mark, kind…
My Epic Games account for some reason does not work in the UE4 AnswerHub, so I decided to post the question here. Currently looking for a way to disable lightmass computation for a terrain. At first I thought it was going to be as simple as changing it from "Static" to "Movable," but it wasn't. I can disable all the…
I've plugged in the textures created from Quixel Suite to the respective material nodes in UE4 but for some reason the texture comes out super shiny. I've read posts about others having the same issue and I've deselected sRGB for my spec/gloss maps and changed the nodes to Linear Colour however the texture doesn't change…
hi, i made a bunch of dinosaurs 7 years ago and i wanted to go back to do something with them for ages. rendering in mental ray was out of the question so i tried tessellation + displacement in UE4 and i'm very surprised by the result. it works like crazy; no cracks, no slow-downs, no problems. so i guess i'll be playing…