Is anyone aware of any alternatives to Andrew Hazelden's (now discontinued) PlayblastVR? I'm working on a project that is primarily Maya Viewport / Maya Hardware based and would really like to be able to use spherical lens distortion without having to add it in post. Since it's been proven possible to do i'd even be…
Not my first model, but this was a fun learning process of how to model a character completely in maya. I was following the Gnomon DVD series of "Head Modeling for Games" and "Body Modeling for Games". I feel like maybe there is too many Tris (2000) but I am kinda trying to treat this guy as a "hero" character of a simple…
I've only been using ZBrush for a few weeks and in the class I'm taking we're working on this character..... The head has given me some difficulty. After I sculpt out the base mesh I can't figure out a clear direction to go in. How should I go about adding the gills? For the body I'm using Zspheres, but again after that I…
TLDR; I wanna figure out a completely freeware workflow to make games. This thread will be the diary of that adventure. The workflow needs to be: -Freeware. -Easy to understand. -Touch all game-dev aspects on a basic level. In other words: to make game development as accessible as possible So - I wanna make games as a…
Hi Everyone, This is a fist weapon that I designed from 2D to 3D. My inspiration came from Blizzard's World of Warcraft: Wrath of the Lich King. The main idea was to create a weapon that could drop from the upcoming dungeon, Icecrown Citadel. As far as style goes, I know it does not match the assets in World of Warcraft,…
Hi! I'd love to ask your thoughts on my WIP thus far so I can improve! <3 It'd be awesome to retopo and make him ready for games in the end. Thanks! Kelly https://kellyjohnson3dart.artstation.com/
My digital Sketchbook. This is a place in which I track my progress and improvement over time. Feel free to comment on my works and give feedback if you wish, but please, don't add any visible images to it, select text and add a URL to it if you wish to show me something.
Character artist sought for work on machinima project Photographer looking for artist to: Re-texture and modify two base models of bodies Combine bodies with supplied photo-textured heads Generate LODs Prepare for use in Cry Engine 2 via Maya animation import. I have a pretty cool animation workflow using Maya and MayaCGF…
So I am going to have a lot of spare time over vacation and i figured I'd start up a little something today at work since I've yet to be assigned a new monster. I grabbed sean's second fishy people concept that I think was his dom war entry--I figured in keeping with my last personal time project it made sense. I'll talk…
Well, looks like there is a lap belt in the left side of the seat. I just don’t get how this modeling and UVing and baking at this amount of detail was completed in two weeks, seems fishy to me. Maybe possible though? Would love to be proven wrong though!