I've only been using ZBrush for a few weeks and in the class I'm taking we're working on this character.....
The head has given me some difficulty. After I sculpt out the base mesh I can't figure out a clear direction to go in. How should I go about adding the gills?
For the body I'm using Zspheres, but again after that I don't know how to go about adding the clothing. Any guidance would be great!
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Hoped that helped.
Maybe you could make use of subtools, build them seperate and then dynamesh them together later?