wow, this is looking really good. some crits though. I think the lighting in your latest pictures are worse then your WIP shots, its way to harsh and you cant really see all the subtle details. as for the model itself, its pretty darn good, BUT! I think the shoulders are way to small compared to his hip. he comes of a…
heres a wip I'm working on. I'm taking a break from character and focusing on environments for a sec. this is my first room so, any help, tips, whatever critique is appreciated. I want to texture it all grunged up kinda like Silent Hill The Room. -los
hey polycounters! I've been sketching on this guy for a couple hours. This is my very first time modeling a full alien character. Tips and critiques are welcome! Of course this is a biiiiiiiiig wip!
Hello poly count. this is my first upload to the forum and I just wanted some feedback on my axe gun. still a wip. any tips/advice would be appreciated. 5745 polys. if you want some more images let me know. thanks pc :)
Hello everyone my name is Sylvanna and i want to share my wip of a real time character model of Formula 1 Pilot, Max Verstappen, It's not even 10 percent complete, I just wanted to show a little bit of the progress.
Just practicing a render of a skull. Using an in-browser photoshop-like program using a mouse: Pixlr.com (I'm like 1% done) RIP: (render in progress) Reference: Btw, does anyone know how to make a GIF of a WIP? (instead of posting multiple separate images?) Thank you.
Hi guys, I would like to share a wip of a personal project I am currently working on with mentorship by André Rossetto. I just finished the Highpoly and now I´m beginning the retopology and UV´s. It is based on a concept by Joseph Weston. Tips and comments are really welcome. Thank you!
Hi everyone, below is the WIP of my first matte painting and i'd absolutely love if you could all rip it apart! I've reached a point where i feel i could really use some feedback and possibly some direction on how i should take it forward. Thanks a lot!
Hello guys! I'm new here and i'm i kinda new to 3D art. I made those objects for practice and i was hoping you guys could point out what can i do to make it better. Both, the wood stump and the fence were baked from a high poly sculpt. I know that the wood has some problems bellow and on top, but i don't know the cause (i…