Hi guys, I would like to share a wip of a personal project I am currently working on with mentorship by André Rossetto. I just finished the Highpoly and now I´m beginning the retopology and UV´s. It is based on a concept by Joseph Weston. Tips and comments are really welcome. Thank you!
Damn those armor pieces look awesome, @FJuste! It's really nice seeing a different looking troll from the traditional cookie-cutter "look." How do you think you'll be approaching the hair or the fuzzier cloth pieces with the low poly topology? Things look really cool so far, so it'll definitely be interesting to see the game-res model with textures.
Damn those armor pieces look awesome, @FJuste! It's really nice seeing a different looking troll from the traditional cookie-cutter "look." How do you think you'll be approaching the hair or the fuzzier cloth pieces with the low poly topology? Things look really cool so far, so it'll definitely be interesting to see the game-res model with textures.
Thank you @dGreenberg , and sorry for taking so long to reply! It was one of the reasons I chose this concept, it is a Troll with goblin ears, werewolf feet and a reptile tail! About the hair, well, that is a good, one that I still don´t know the answer! haha! But that is one of the things that made me like this model, I am learning so much while doing it. I will have to study some options for it and if it works I will be more than happy to share the process here!
Replies
It was one of the reasons I chose this concept, it is a Troll with goblin ears, werewolf feet and a reptile tail!
About the hair, well, that is a good, one that I still don´t know the answer! haha! But that is one of the things that made me like this model, I am learning so much while doing it. I will have to study some options for it and if it works I will be more than happy to share the process here!