Hi, I am trying to create a some simple flat modular pieces but I cannot seem to find out how to render these. What I am currently want to make is a brick wall, it is flat but not a simple rectangle. I unpacked the UV's of this low poly model. I followed a tutorial and somehow I am missing something. It goes wrong the…
let me start my saying i'm terrible at explaining things but i'll try my best. basically I want to render a 3d area of a scene and exclude everything from outside that area, i know you can animate booleons and i've experimented with the slice and cap modifer but the scene is quite poly heavy so they're not the best. i'm…
Hey Polycount, I'm fairly new to modeling and I could use some help with rendering my personal logo. I mocked up this logo idea for a class a while back, and wanted to bring it into 3d. My concept is pretty basic, a simple cube that has my initials [JL] in it. What I intend on doing is having strong rays of light shining…
Tutors & Services — on-demand 3D pros for projects, training, or both. We’re a network of vetted specialists available for contract work, collaborative screenshare sessions, or 1:1 tutoring — so you can ship faster and level up along the way. SketchUp + Lumion: modern waterfront villa 👉 View archviz services Fusion 360:…
Hey guys, I have another pass here. This is my render right from Max before I take it into photoshop. I did a 4k render at 2% noise, which took like 12 hours on my system. Don't think I needed to go that low, but still learning what's the acceptable rendering pass amount to shoot for. This was also without volumetrics,…
Hi, I'm trying to render out the final scene of a very long project you might have seen in pimping and previews or around the net: [ame] http://www.youtube.com/watch?v=X-Qlz2631Ic[/ame] My system is rebooting without any warnings while rendering the scene, sometimes it will manage 2 or 3 finished frames before shutting…
Hey Polycount, I'm fairly new to modeling and I could use some help with rendering my personal logo. I mocked up this logo idea for a class a while back, and wanted to bring it into 3d. My concept is pretty basic, a simple cube that has my initials [JL] in it. What I intend on doing is having strong rays of light shining…
We are in need of a 3D artist to create interior shots and high-quality renderings for a proposed vacation "eco-lodge" project. Assets such as huge tents with various furniture and plants will be needed. We will provide blueprints as well as reference photos for you to work from. This can be done in whatever software you…
Hello there! Complete newbie here, started self-learning 3D via Blender and tutorials 3 and a half weeks ago. I have since bought a few courses but decided to finish this project that took me 2 and a half weeks. This is a render of my full-time job office. The main challenge for me was that we are not allowed to have any…
So far when it comes to rendering using mental ray I found out that objects (In Maya) only shows when there's no skybox obstructing the way...however I am currently working on a world right now and I need a skybox to go with it. I'm using an High Dynamic Range Image map for the light source but does anyone know a more…