Hello! I came here for some advice from polycount community (captain obvious). So basically I am props modeler, environment artist or 3d problem solver (pick one or more).And currently when I have study graduation ( not art school just general IT one) I am on the stage of building my portfolio to get to the game industry.…
Hey again Polycounters! So since I wrapped up my previous cryengine environment and the school semester that followed, I landed a gig at Insomniac Games! I've been there for about a year now, and it's been loads of fun! I'd like to double that fun with another personal gauntlet in UDK. The Challenge: Make an expansive…
Hello Polycount! First time caller, long time listener. I was hoping my first thread wouldn't have to be a help request but I am pretty desperate! I have some problems with aligning stuff, mostly. I've been searching all over for solutions to these, and perhaps I just lack the necessary vocabulary to know what I'm looking…
Hiya folks! I'm about to start a personal project where my goal is to remake the "legendary" Legend of Zelda: Link's Awakening. The game's one of my most favorite games ever as I spent hours and hours playing it on my old GBC. Now later on I've taken interest in pretty much everything that has something to do with game…
Ahoy Polycount! I am a 3D Animation and VFX major at the Academy of Art University in San Francisco. This semester I am taking Organic Modeling 2 which is essentially a portfolio class where I'm free to do anything. My teacher recommended me to pick up a concept by a professional artist, but I think I will be a lot more…
You guys asked for it, and we're finally ready to move on to our next 3D modeling challenge. This time around - based on requests from the community - it will be an environment focused challenge. However, rather than jump right in to this challenge we're going to present 3 challenge ideas for you to choose from. The…
Hi all. I'm new to the forums but I've visited Polycount quite a bit since finding a passion for 3D modeling about 6 months ago when I discovered UDK. although the original Doom started the love of games and game design back when I was a kid :p Anyway, this is my first proper go at modeling a full, complex model, high…
~ Over the last couple weeks? Maybe even months? There's been a few threads about the subject of finding it hard to be motivated about 3D. I know I used to hit brick walls when i was starting so I'll quickly touch on my experience of how I tackled the mountain of WIPs that never got finished because they sucked too much.…
Hello Polycount! I am a student trying to a assemble a portfolio and here's my scene that is in WIP.I am looking for a vast amount of appreciative and constructive feedback that will help improve this scene and my experience as a 3D artist. I used softimage for the modelling and texturing process and brought it in UDK…
I asked the Unity forums but I figured I would also check with Polycount since you're my favorite 3D community. I don't know a lick of programming so bare with me as I misuse all the wrong terms and stuff here and get everyone confused as to what I'm trying to explain, but if anyone has any extensive experience in Unity…