Here is a guide a user in our private beta made explaining some of how the look dev process can be used inside of the new DDO. I plan on making a video for this real soon. DDO Look Dev is the process of taking a render or screenshot of a model with no uv's and texturing it using the tool in 2.5d right inside of Photoshop.…
My company is looking to make some investments into a game development or production company. We're looking more so for estalished mobile gaming companies more so than indie developers. If you have a project you are working on and are looking for investors, please contact us jay.zhang@shinezone.com :)
Team Name: V16 Software, LLC Based in Atlanta, GA Project Name: Project Planet X (We've had this name forever attached to this game. And even after changing the storyline, the name doesn't it. It's a project name, not the game.) Introduction/Goals: For those of you who don't know me I'm Patrick Cason and a buddy, Lee…
Hello!! FPC is looking for passionate artists to join our exciting ventures we have embarked on! We're seeking talented Game Artists and Unreal Blueprint/Technical Artists for our projects on rev share or post launch compensation model If you're enthusiastic about sports and simulation games and passionate to contribute to…
Hello. I've looked at some of the fantastic work that can be found through the website banner, but I'm wondering, is there an index for all the randomly generated links to work in progress posts? Just a quick look through a couple gave me a massive boost in inspiration and motivation! Also, would anyone care to share some…
Greetings, Bit Fry, an independent game studio on the seacoast of New Hampshire, is looking to hire a freelance, hard-core graphics coder to work on custom shaders and custom rendering tricks within our current next-generation (PS4 and XB1) game production. Remote work is absolutely OK and in any time zone. We're happy to…
Are you seeking a talented and experienced 3D Generalist to join your team? Look no further! With over 8 years of experience and a released music video credit, I have a proven track record of delivering high-quality 3D visuals for various projects. My expertise lies in creating stunning visuals for games, motion graphics,…
This is a good start. I think the biggest things that need work are materials and lighting. Why are the walls so shiny in the first piece? Gather photo references of real world walls, and examine closely what their materials look like. Then replicate those materials. Secondly, the lighting needs finesse. Again, examine…
Have a knack for teaching and want to give back to the game art community? Have a high level of expertise doing something awesome you want to share with the world? 3dmotive is looking for new authors to contribute to our growing library. We are seeking well-spoken individuals to bring the best 3d tutorials to life. But we…