So the Artstation challenge is now firmly over, but there is still plenty I want to get done in my scene before I'm 100% happy with it as a portfolio piece. I'm hoping to get this piece finished off by the end of August. My challenge thread is…
Hello, This is my first artwork relating to environmental scene. It is still a work in progress. I am sure there are a lot of little things I am doing wrong; but I am happy to get some feedback. I definitely need to work more to add more detail to the scene as well. Please let me know what you think. Some issues / things…
Hello polycounter and polycounteress ! This is my very first WIP post on a personal project, so let me introduce myslef. I am Romain, 21 years old and I just graduated in videogame art. I am currently making my portfolio and I decided to make my WIP post on a scene I already had started. The concept art of this scene isn’t…
I have a maya binary scene that crashes shortly after loading, while the textures are still loading in the scene. Crashes in both 2022 and 2023 versions whether I open the file directly or import it. I suspect it is corrupted mash network node because going back incremental saves, I cannot open until before I used a mash…
If I understand right (and observate right from all the other corner scene posts) You got tasked to do a corner szene, and youre doing a room without any near visible wall or corner, and now you decided to focus on the character ? ; )
Ive never used Unreal before but if I was to use a game engine like it or Unity or something, that game engine would have to be able to edit UVs and have all the face cutting and editing as well as the scene is far from being game engine ready in those respects, and it would take far far too long to carefully make sure…
Hi all, I'm nearing completion of my latest scene, I'm about to start my polish pass. I was hoping to get a few crits before I start, to make sure I head in the right direction. The scene: Details: - Modeled in maya. Low poly, game ready. - Textures in photoshop - Scene assembled and lit in the UDK (my first time) Thanks!
I have started a forerunner scene and I hope to learn heaps from doing this scene. For this scene I want to add some of my own elements design tweaks to it, as well I will be referencing multiple concepts. here are the concepts: Current Progress:
If you wanted to try a nighttime scene this works, except the barn is the same brightness and it throws off the whole scene a little bit. Just a note, just because some of the example scenes are monochromatic, doesn't mean you have to monochromatic as well, the color palette can be limited in other ways. Something I also…