I have started a forerunner scene and I hope to learn heaps from doing this scene. For this scene I want to add some of my own elements design tweaks to it, as well I will be referencing multiple concepts.
Decided to put the block into the engine and I have started working with a Human Scale Reference on this one. yeah, still trying to work out the main forms and scale
Wow, putting it in engine making it look good! unreal 4 for the win! but i really feel the scale of the environment is off you need to move everything forward. Look at the person in your concept he is standing in that space between the first pillar and the 2nd. and hes pretty close to that 2nd pillar there isnt much env fog obscuring that pillar its roughly the same distance from the 1rst pillar as that rock, you will have to move that rock slightly back as well and then i think youll have the scale pretty much on point keep it up man i cant wait to see this completed!
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I think its going well but i feel your proportions are off i have draw up what i think you need to fix