you finished making the asset/character in maya/blender/3Ds etc then what? how do you handle hand-off? where do you do review/feedback with production/dev/marketing teams? is this even an issue?
hey folks, i've been wondering... i'm getting rather sick of playing beautiful games like god of war and shaddow of the colosis on a low-def NTSC tv and having them look like crap. i know that the ps2 does output high def, but i'm wondering if i can plug it into my comp. of course, i'll need a video capture card, but is…
I've never really liked gamedevmap, it's just super clunky to use, so I made my own Google dev map a while back when looking for a job. I thought I'd copy them over to a new map, add few US studios to it and share it. I'll add more companies and countries if people think this might be useful.…
I am trying to improve my skills in environment modeling by emulating the environment of the game, Deus Ex Human Revolution. I love the prominent use of gold and black in the scene as an art direction. And the game itself was a fun cyberpunk filled shooter. I wanted to create an office that was a part of the Deus Ex World,…
The team @ Eidos Montreal put out a trailer today for Deus Ex: Human Revolution. After teasing the release for some time, be happy its finally here. With the original title being one of my favourite games ever, after seeing this trailer you can colour me excited. Published by Square Enix and developed by Eidos Interactive…
Hello! If you happen to be in need of concept art, feel free to reach out! I have recently finished a project and am available for work. I´m on GMT timezone +2. Contact: dereli99.ad@gmail.com Artstation: www.artstation.com/azizdereli Work examples follow
Modern Shipping Container Modular Home - Visualized and created by DEER Design - Tools: 3Ds Max + Corona - All images: https://www.behance.net/gallery/96553201/Modern-Shipping-Container-Home-DEER-Design This Modular Home is a beautiful combination of indoor and outdoor space, with a great room ideal for entertaining guests…
So I've been up here for a few months now, after living in So Cal and I'm starting to feel a bit homesick for some of the old dev meet ups, specifically, Beer Wednesdays. There doesn't seem to be a lot like that up here (or at least not advertised well) A few of us at Telltale have been talking about doing something…
Derp-dee-derp, sculpt progress. WIP on the skin detail right now. It will actually take way more time than I imagined. A flat color for those who are interested. And a "clay" render for the volumes. Reads way better like that.
Hello, Mostly Unity3D dev, I am looking for a passionate designer with ideas to make hypercasual games. We start small, release, keep going and so on to extend our collaboration. That's the idea. The perfect profile would be : - passionate with game making - ideas for hypercasual game - can draw quick concepts then I can…