This selects camera - actionMan.executeAction 0 "40247" -- Views: Select Viewport NodeandThis selects camera target - actionMan.executeAction 0 "40248" -- Views: Select Viewport Node Target How to select both at the same time?
If one wants to pack UV shells from the same object across multiple UDIM tiles, then one has to apply multiple materials to that one object and assign the corresponding faces to the materials. This is thankfully quite easy in Blender: * Select all objects and enter edit mode (make sure UV sync selection is on) * Roughly…
Quick tips to select face loop in a direction with shortcut. Happy sharing, and I hope this helps. #blender #b3d #cgian Watch here, https://cgian.com/2024/04/how-to-select-a-face-and-face-loop-in-blender/
Hi, I've been trying to copy the alpha value of a selected vert in 3dsmax (via a tool UI) and I'm almost there but something isn't working how I expected. It seems that I need to get the index of that vert in its array and not its ID# ? Here is the code that I have so far for the "Copy Alpha" button; the variable "sV" is…
I have the following script that selects all the children of the selected object but only those with the namespace "*Control1" (shoulderControl1, fingerControl1 etc) // select all the children of the selected object select -hi ; // place all selected objects with a specific name into an array string $selected[ ] = `ls -sl…
I'm trying to convert a script that I use for transferring UVs to use connect component to draw edges between selected verts. Current it draws a single line and then gives a weird error. Warning: Can't perform polyConnectComponents4 on selection Here's the current python script import maya.cmds as cm #grab all the selected…
Version Edit: Script should work now w/o any editing._ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ I've been working on a script for rapidly selecting every n edge, and would like to get some feedback and suggestions on the script itself, and its potential future features. I would like to both gauge its…