Hi,
I'm looking for a script/tool, which selects overlappings UVs.
Textools got "shift overlap" but it doesn't work properly. Either it does nothing, or it selects all overlapping uvs.
What I need is something which selcts only the mirrored stuff on top of the original (bottom) uv island, while the original uv island stays untouched.
thx
Replies
Add a Vol. select modifier, set it to face selection level and leave the other options on default. Then just move the box gizmo so it covers everything which is mirrored. Then add a uvw xform modifier and set it to
offset U by 100 cm ( this number might be different depending on unit scale).
I've uploaded a more complex version of this here https://www.dropbox.com/s/9l2sxha0b7c4cke/ModStack.max?dl=0
It basically mirrors everything with mat Id 1, welds verts, offsets UVs and sets up a cage. While leaving the unsymmetrical faces untouched.
Thx a lot for the workaround.
---
I did some tests with textools.
It works only per object, without instanced unwrap modifiers - means, u can't use it with multiple objects with an unwrap modifier (instance) on top of your objects.
http://www.polytools3d.com/index.html
Views->XView->Overlapping UV's than pick Views->XView->Select Results
Only problem is, that the object has to be a collapsed edit mesh/or poly object
no stack or edit mesh/edit poly modifier
Pretty stupid limitation, as it would be great if XView would simply place a "Mesh select" onto the stack for this. i might take another look at the SDK sample code for Xview (already worked with it in the past) or maybe create a feature request ?
A way to automate this would be
* create a snapshot and select it
* xview overlapping UV
* xview select result
* add select mesh modifier
* copy&paste select mesh modifier onto original object
* delete snapshot mesh
...And script this whole procedure