Hi i wanna share my workflow in a tower defense game and these prototypes which you see below are for city level with isometric camera. the most important thing that you should consider in this type of game is Instancing . your prototypes should be modular and low , but they should be considered which they are supposed to…
Now this is really cool and if you play around with it you can do much more than towers :poly121: Big thanks to Keith for this !!! https://www.dropbox.com/s/jrhvkyin64ickvb/TowerPower.zip
Hello there, I've been wanting to make a power plant for a while now i've just not had the inspiration till recently so I decided to go ahead and do it. Note : I have done cooling towers already however they are on a different computer, I will show when I get home. Harsh crits please I want to make this a good solid…
Hey all, So I wanted to try to make a "Mech" or robot type model. Since a lot of my experience with such is from building the Machinen Kreiger plastic models the result was heavily inspired along those lines. It's base loosely on a custom version of the D8/B8 Raccoon model. I modeled it in 3ds Max, textured in Substance…
The question is a bit of an oxymoron - high end laptops that are good for 3D tend to have beefy, high power consumption CPUs and GPUs. So if you want something really efficient it would be an M1 Macbook Air. But that's not a particularly good machine for 3D work. What is more important to you, low power use, or high end…
The art style is just beautiful! Great job done there. As for the development sneak peek: I know you are early in production but I have a weird feeling about how the towers are acting. I mean, in a tower defense game you want to have powerful towers which have immense firepower and annihilate the incoming enemies. Your…
Hey guys my name is Aim. This is my work in progress thread for an environment I'm making in Unreal 4. The environment is the inside of a cooling tower in an abandoned power plant. Here's a little background on me. This is my first polycount thread. I went to school for Game Art & Animation. Graduated a year ago in May…
I need hardware suggestions for new tower, if you have a bit of spare time and enjoy putting together links for hardware (I used to do this for friends as a teen). I haven't built a new tower in almost 6 years and finally feel it's time to get a new one. Since it's been so long, I don't remember some key things about which…
We are extremely happy to announce a brand new project for all of us here at Polycount: The Polycount Tower. Powered by Sketchfab, this tower will be an on-going art project where any artist can participate in. Those who do participate will get their own floor in the tower to build whatever art project they'd like.…
Hey everyone ! I'm a Junior VFX artist at Behaviour Interactive since few weeks now. And this is my graduating project. I was in charge of the VFX, Animations, and leading the art team. I’m looking for feedback and critics, this was my first project as a vfx artist in a team. [Artstation…