Disting used to run a forum that was pretty fun, focused solely on hardsurface stuff. I miss it :( of course polycount encompasses everything that forum did, but it was more focused and feedback was pretty great cause you'd hear from other hardsurface artists.
Hey everyone ! I really love making hardsurface modeling and I decide to redirect my carrier to become an HardSurface Artist instead of 3D Artist. To improve my skills I decide to make this Truck concept art : I finished the highpoly tire this morning : c&c are Welcome !
basemesh then zbrush then hardsurface highpoly in max then final highpoly in zbrush then on to lowpoly in 3dcoat for retopo and max for hardsurface lowpoly then bake and texture