Hi Guys, Soooo
I have college assignment for my Business for Creatives class. Im supposed to ask around 10 video game business(in Northern Colorado ha!) how much they charge for a specific task, a task that I as an video game hardsuface artist hope to do one day. In this case I thought I would ask all of you guys, since theres pretty much only 5 game studios in all of Colorado (who probably dont want to be bothered)
So my question to all of you is: How much would you charge someone for a textured hardsuface gun, that was around 5,000 10,000 tris and would be used/seen by the player in third person view?
Replies
That said, I would expect a gun with a high/low bake + texturing to end up at 5-12 work days depending on the concept and the client.
This right here is something really dam important to include. I've had contracts that drag for weeks because of a lazy/un-organised client. Led to a few hand-offs with work where i was actually being exploited on a "small changes" for close to 5 days extra work and they wanted more. I stopped all work and called them to a face to face meeting and gave valid/justified reasons, though some clients tend to spit there dummies out when told no...
For your specific "assignment" why not calculate the standard living wage for that area. Use a range of daily/hourly values based off of the game devs current wage rate and so on.
Though it seems your shortcut has backfired so get calling companies for quotes
Okay all you freelancers could you please send/email me how much you charge for 3 weeks of work.
Here is my email: jsm.modeling.texturing@gmail.com
And you can use: http://send-email.org/ to remain anonymous
Posting your email in text on a forum will result in spam everytime.
brandon.lafrance@gmail.com
Spam be damned!
So if youre a bad artist and terribly slow you get paid quadruple because you take weeks to complete an asset that someone else could do In a couple days ?
Also what does 3 weeks of work even mean ? do you work parttime, do you work only from 5 to 7? Whats that in manhours. Charging per asset, charging per time spent, charging per days ?
Freelance is full of monetary problems
Btw I will post an average of how much people are charging in a week or so.
ooh thanks! So far the emails I've gotten support those numbers.
Spambots can use OCR to read your email off of that image, that's why captchas are always barely legible. Spam just comes with the territory, if you really care keep a separate work and personal email.
Okay, okay guys I'll just post my straight up email lol