Hey everyone !
I really love making hardsurface modeling and I decide to redirect my carrier to become an HardSurface Artist instead of 3D Artist.
To improve my skills I decide to make this Truck concept art :
I finished the highpoly tire this morning :
c&c are Welcome !
Replies
That is a very good concept and a very nice start. I also love hard surface modelling but I'm still a beginner at it.
I'll keep following this tread to see more WIP
Also, could you share an artist that inspires you on the hard surface area?
See ya
1- Thor Frick : https://www.artstation.com/artist/snefer
2- Bruce Bailey : https://www.artstation.com/artist/bforbruce
3- Tim Bergholz : https://www.artstation.com/artist/timbergholz
For me, they master HardSurface modeling !
The Ref :
My Highpoly :
I'm now ready to jump in the texturing phase !
It will help you.
2190 triangles with 2k textures
c&c are Welcome as allways
https://www.artstation.com/artwork/xeAmX
Hey, can I ask a piece of advice? How do you study hardsurface modeling? I mean, I have a few tutorials, should I watch and follow/copy his steps along or should I watch pieces of it (let's say 5 min) and then do it by myself? Or do you have another suggestion?
Thank you
@s1dK - hehe, nice ! I will probably do an other truck, I hate having something in my folio that are in a tutorial. It decrease the value of the piece :P