Hello everyone! This is the first time I've posted anything on Polycount as well as participating in the competition. I've seen some struggles over the Piltover theme so I've decided to decorate the turret / inhibitor in Ionian style. Hopefully, It'll go well. Good luck everyone!
This is my first post on PolyCount. Working on a low poly stylized boat house scene. I am focusing on modeling on this and most likely will not texture it(at least not any time soon). So i want to make the most of my polygons, and keep a consistant theme/style so please let me know if there is anything out of place. And a…
Hey Polycount! I finally got sick of my awful, cluttered, amature-looking website, so I did a major re-vamp. I was going for a much more simple and streamlined look, and I think that idea is a good kind of website for a 3D artist. Does anyone have any critiques, or different opinions? www.taylorpelto.com
This is my first post in polycount! Here is my last project. I have tried to create a complete character just for fun, but I want to improve it. If you could help me with some comments, I would really appreciate it, I want to be a better artist. So i need to inprove my polypainting skills... SomeEvolution screenshots...
Hi polycount! Now I’m creating an outdoor scene in UE4 This is what I’ve made for now. My next step will be creating of lights to make a night light model. I have a problem whith antialiasing For now I have to solve this issue by creating a model whith alpha textures or looking for another antialiasing algorithm. CCW!
Hi polycount! :) I'm always trying not to lose the touch making some little animations when I finish my workday. So this time I decided to use a Wreck-It Ralph model and animate a dunk, because...you know, who don't like dunks? :p https://vimeo.com/240379606 https://vimeo.com/240379606
Hi ladies and gentlemen, I would like to here from artist who are working in the industry in the east midlands or surrounding areas of the UK, to get handle on your experiences in the games industry. I understand you guys are neck deep busy, but if you could spend some time I would appreciate, and im sure others would too.
Hey Polycount, I have been working on this small prop for a while and I wanted some crit. I also wanted to know if there is a good way of fixing this alignment problem. The original shape was a cylinder and it seems to have moved of something. Wondering if there is a good way to fix it. Also looking for some crit. on the…
Hi! I've heard some great things about polycount from friends so I thought it was about time to try it myself.. I've seen some really good and inspiring work here and I hope to contribute with something as well. By the way, would really love to get as much feedback as possible^^ This is a drawing of a man entering the land…
For my next project im going to make a well built middle aged man wearing a toga. As far as polycount im hoping to make him 3.5k polys. Here goes 2nd character model and I've already learned alot. Heres what I have so far (Currently 2.1k Polys) CC please.