Hi polycount!
I'm always trying not to lose the touch making some little animations when I finish my workday. So this time I decided to use a Wreck-It Ralph model and animate a dunk, because...you know, who don't like dunks?
https://vimeo.com/240379606
Replies
I can't even tell if he actually dunked it - he acts quite pleased with himself at the end of the animation, but there doesn't seem to be any frame where it's obvious he actually got it in the net! Ironically, it might need a bit more hang time
I completely agree with you with your thoughts! I should have kept this pose for some frames to enhance the action and then continue with the jump. I made a continuous action just thinking in the animation "flow" but I forgot to think in the understanding of the action