First thread on here. Pretty new to the videogame scene but am working on a few games for school. Take a look y'all. I dream to be a digi-sculptor for high-end studios like blur/weta/ilm...etc Music based brawler: (Heroes of Rock) Particle effects: Skybox: Small Enemy maya model given to me: After I sculpted obj. Concept…
Hello everyone! My name is Marina Papetti, I'm a 23 years old freelance illustrator from Italy. I'm looking for a job opportunity as a 2D character designer or illustrator. I would define my style 'stylized', so I'd love to work on something that requires such style, but I'm very open to try other styles and adapt my…
Hi guys this is the model i have done for my dissertation, I have decided to make a model that should be placed in the next generation videogames, it means that i have used 2k thextures one for body and one for head, 40k triangles for the full model hair and tail not included and Directx11 tessellation and subsurface…
As promised here now in Polycount Recap fashion is a look at some of the standout WORK-IN-PROGRESS entries so far for the BRAWL tournament coming out of Mortal Kombat. The Brawl Tournament is a 3D videogame art contest where contestants come up with their own 3D reinterpretations of their favourite FIGHTERS or STAGES.…
A couple of great things happening in the 3D game art community today! * GameArtisan's has a great thread on male/female topology. * Eat3D has a great, FREE, video for ZBrush to Blender shennanigans. Click on through for full details. Over at GameArtisans there's a wonderful thread started by Mrpearlzildjian about creating…
That's right! We're kicking the doors open on the massive Polycount update with a brand new contest with none-other than Valve Software. Oh did that get your attention? Then maybe you should read on! We are extremely happy to announce to you that our very first contest for the new website is going to be a contest with…
This is officially the last Bond videogame I ever made. A Connery for pre-rendered use, followed by two in-game gals. I think I might owe SouL for some chunks of Eva's catsuit texture from before he left, and Dave N. on our team made her gun. All other work here is by moi. Can't show wires I'm afraid, since I can only show…
To be clear, I'm an aspiring 3D artist and I have yet to try making some stuff on my own. I know bits and pieces about the process behind the creation of characters and scenes and stuff, but there's one part of it that I still don't understand. The Texturing. The thing is, I can't look up and watch an online course because…
Here the result of a new obsession, like the Teapot Model I always find this bathroom on my way through Montevideo and I say to myself “It looks perfect for a videogame prop” and now the prop is a reality, always fulfill your dreams or model them. This 5490 tris model started with me taking at least 30 photos in the square…
Really, what the hell are you supposed to look for? I've been invited to sit on the jury for the BAFTA (british acadamy of film & television) videogame award for artistic achievement, and I'm totally lost (this is either really good, or really, really bad). It brings up a lot of very interesting questions that I'm not…