I'm probably a bit too late in posting this, but thanks for the feedback and comments everyone! Yeah, the disconnect between the house and surrounding environment bothered me while I was making the piece. I haven't noticed the scaling issues until you guys pointed it out. I went back and rescaled the house and grass, and…
PNG Photo Pack: Asian Mountains Download on Artstation Description In the PNG - Cutout Photo Pack Asian Mountains, you will find 100 cutout images (with transparent background) + their full JPG if you need to use the context of the subject + 5 layered Photoshop files with all of the original photos + masks so you can…
Krynn - thank you for the suggestions! You're right. . . Grass is a giant pain the ass right now for me, especially without some sort of terrain brush tool. I'm going to finish texturing the rest of my scene and I will go back to fix the grass. When I did this envision having this thing in an environment that looks like…
Thanks for the suggestions. I made some changes to the roof so it makes more sense now, made the normal maps work in the editor now which should add some depth to the textures and played with the lighting. Ohh and some more trims. Vegetation and chicken (can you spot him?) is from the engine, just wanted to point that out…
Hey guys, I'm trying to achieve a result similar of this concept art, but I'm not being able to get this lighting and atmosphere in my scene inside ue4, as well as make the scene look so big like in the concept as you can see here Do you know what could I do to maybe achieve this result with the models that I already…
Hi! I started messing with UE4 and Megascans for the first time those past days. This is what I was able to get in a few hours. I first tried with static lights but the lightmap bake was darkening the whole scene way too much. I ended up going full dynamic lights. My biggest issue with this image is with the vegetation.…
Hello, My name is Ákos Halász, I'm currently a student at University of Abertay Dundee in Scotland and just finished my second year on an undergraduate game dev course. This is my first project with UDK and basically the second with 3D modeling. :) I worked on it for the whole year for two one semester module. I used the…
Lastest: I recently participated in Jeremy Huxley's vegetation course from CGMA and this was the outcome. Critique more than welcome :) I kind of got stuck with my initial composition since the course moves fairly fast and I didn't have time to revisit, but I'm not in love with it. As I polish/ re-work assets and textures,…
Hi, So well I'm really into Game of Thrones, but no, I'm not going for the Iron Throne! Instead I'll go across the sea, to the slave masters city of Meereen, and to the top of its great pyramid. The room and the throne itself are quite simple as you can see in the images, so I'm planning to maybe add some vegetation to…
Hello, I started working on this game environment in UE4 a while back to learn about foliage/vegetation. Now I'm almost finished with it, but for final presentation (which is WIP) I'm not sure if the lighting is catchy enough. I feel like there's room for improvement, but I don't see it. My current setup is: Movable…