if "near perfection" means god damn nightmarish and awefull i gues you are right. the only way i can justify those horrible controlls is that the developers must have gone underground to live in an atomic bunker 15 years ago and haven't played any videogames that have been released after that. don't get me wrong i like…
'The mouse didn't need a right-click button until Microsoft added one' The horse cart didn't need a motor before Ford added one. The videogame didn't need a control pad before Nintendo added one. The mouse didn't need a scrollwheel, either but it's much better if it has one. Hell, many 3d apps use three buttons, would you…
Dunno if this helps but I got my first game job by attending a Videogame Conference. I just walked around meeting people and asked if I could give them my reel (on dvd). A couple of months later I got an interview and a job. I found it worked best to go for the H.R managers of the companies. Otherwise your reel will end up…
for a while there I thought Illusions actually had a max-style Command Panel set up. :-O Jackablade: Once I dropped the max mentality, a couple of months. Daz: I have no doubt. But so far all the functionality I need is in the base package. My scripts comprise mostly of macros, really. Maybe if I get out of this mobile…
Hi, I just left university last year with a Bachelors in Computer Games (Art & Animation) and am trying to become a professional 3D Artist, my focus in Environment Art for videogames mainly but also potentially films, I have no prior work experience as a 3D Artist, I'm posting to ask for help on what I need to add or…
Dear all: I am a student of Communication Design at the Faculty of Fine Arts of the University of Porto in Portugal and I am conducting a research study concerning the gamers experiences and preferences. I would sincerely appreciate all your help by answering and online questionnaire regarding your experiences and…
Hello, 16bit Streethawk is a short animation project I created in my spare time in just over 3 months. Its really combining two things from the past that I liked - the Streethawk tv show and the look of videogames on 16bit systems such as the Amiga. So hopefully you get a nostalgia hit from watching it. Modelled and…
Hello guys, I'm new on the forum and kinda new to the videogame art this is my first attempt in making my first game set the concept is from the ps2 game disgaea 2.. I'm not trying to follow the concept 100% I just want to be able to do good texturing and modeling I don't know too much about what are the main rules to…
The Annie Award is an American award for accomplishments in animation. You have categories such as "Best Animated Feature," "Best Animated Videogame" etc. The 2015 edition was published on YouTube, you can see it here: [ame]www.youtube.com/watch?v=wpqAmSzHEmo[/ame] The results can be read here in case you don't want to see…
Hello friends, For the past couple of weeks, I have been working on the Saw cleaver from Bloodborne for my game art class. Bloodborne is one of my favorite videogames so creating something from it was an exciting experience! Learning the complete workflow from block out to highpoly to lowpoly to final texturing was very…