Yes, sorry. As I said, it's the first time I work with PBR materials/textures so my problems can be very noob because I feel lost. Last week I have seen lot of videos and documentations about how those textures work, but I just saw 2 videos about how to apply PBR textures in 3ds Max and the results are those ones shown…
Here's some more tips for you, cheap but good resources. - Hai Phan's cgcircuit character art courses. (sorry, won't link 'em here, you do that work :) ) Even if you don't model characters he included texturing theory and "best practices" in his lessons. - Alec Moody's 3dmotive/udemy courses, particularly hard surface tank…
Agree with above - Blogs really aren't great for showing a Portfolio. If you don't want to build a Portfolio website, you should at least use a nice community website like ArtStation, which will automatically create a portfolio for you. If you look at my portfolio signature link you'll see what I mean. :) The best…
We are expanding our 3D team over here and are looking to hire a senior hard surface modeler for assets ranging from guns to props to buildings. If you would like to work in a relaxed and very well organized virtual environment with some of the best talent alive then I want to talk with you! Right now our main reqs are: *…
Project Description: On an isolated
island tormented by monsters and magical horrors, a shipwreck survivor must quell an ancient god who
threatens to rise again and wipe out the island’s
inhabitants. We’re
looking for 3D Artists for
a medieval fantasy RPG
project. The Gothic II and The Witcher 3 games are the main…
Hey everyone, I’ve been experimenting with creating a diamond PBR material with prongs. I managed to build a decent version in Substance Painter, but as expected it only really works at the baked scale. In Designer, I know the procedural approach is the “proper” way for infinite scalability, but I was wondering about…
Hey to all, I was wondering if anyone could maybe write a quick and dirty batch file or give me a hint on how I can change my tablets 'click' button so that it changes per application. I would like to know how to change between (left) click and middle button for my pen on the fly. Cheers!
This is for a temporary hack so don't judge me. Does anyone have any ideas on atlasing uvs on instanced meshes? I mean per instance within an actor blueprint. Im fairly confident I could pass parameters to a material and perform the required transforms there but I'm wondering whether I can do it at the blueprint level. To…
To avoid derailing Adam's thread I'm moving this discussion over here. I'll tackle these one at a time. These 3 are somewhat linked. To really answer this we need to talk about image formats and bit depth, so this is going to get a bit computer sciency, but read through it. We're all better artists for knowing how our…
Hi! IThis is my new material for Substance Painter. With it, you'll be able to generate a set of game ready textures in a few mins. It uses polypaint & other baked maps as input. You can download it freely from here: https://gum.co/P2M Video demo of the latest version ReadMe:[spoiler] MENU STRUCTURE: ***Basic material…