Hello everyone! :) Couple weeks ago I started to study udk and here is result that I have at this moment. I don't have a lot of free time to do something big and final so I'll do this small piece of environment. I used one texture (1k x 2k) for all objects and simple shader. More work comes soon (I believe it :poly121:).
So here's the plan dudes, As suggested, I am going to make some more fellows with more textures and more zbrush anatomical details. I will first model these dudes as a package of 8000 tris with no normals and painted textures Then I will model this one with normals as a high poly scuplt with many tris, normals and thing…
Hey guys, We(Exis) just released our latest mobile game "Kablooie" for android. It's coming to IOS soon, but it's free if you want to give it a shot! We'd love the community's help in spreading the word; it's hard getting noticed as a small team. https://play.google.com/store/apps/details?id=com.Exis.Kablooie Video:…
Working on a project to improve my texturing skills and create a nice piece in general. Concept All credit goes to him for the concept, I'm just making the model off of it. There are some little bits of stuff I still need to fix like the trunk at the front and some of the angles on the roots on the back. Here's some…
this is a sci-fi rifle im working on, from a pic i found on daviant art, looks like the guy has also modeled it but i still wanted to try. http://predatoryape.deviantart.com/gallery/ still needs alot of work as far as i can tell that white stripe on the side is just paint will post some wires soon as i read up how to do it…
Hello folks, I've been lurking here a long time but now seems as good a time as any to jump in. I've got a few items worked all the way to submission but due to pipeline problems that's always been the stop block for me. I'm pretty sure that's all resolved now so hopefully I'll have something to show soon. That January…
Greetings! I'm Tyler Jessalynn, one of the lead designers from TDGMods. Currently we are working on a commercial(free) title called Hypertension. We are in the process of converting some of our older sprite objects/weapons into 3D models. We work in older formats such as MD2/MD3. The poly count would need to be keep below…
Time to throw my hat into the ring! Basic idea for the set is it was made by some one who valued intimidation over effectiveness, going so far as to crudely modify a sword(or use an old and worn one) to make it more of a brutal saw or axe. Here's my ref sheet and a few concepts to start out! Going to start the modeling…
Started work on a new environment piece. This is inspired by the ancient towers of Ingushetia. Will be posting a lot more once I have some more art done. Everything is WIP and any comments and feedback is always greatly appreciated. :) Reference: Also adding some additional details of my own,here is the entrance to the…
Anyone run into disappearing vertices with splines? They show up for about a second and then disappear. Restarting max gets them back, but then they go by-by as soon as I go into sub-objct mode. I can still select them, and at certain distances they turn into 1-pixel white dots. Very frustrating. I checked my settings for…