Working on a project to improve my texturing skills and create a nice piece in general.
Concept
All credit goes to him for the concept, I'm just making the model off of it.
There are some little bits of stuff I still need to fix like the trunk at the front and some of the angles on the roots on the back. Here's some screens of where I'm up to. Gonna start sculpting soon.
Criticism welcome!
Replies
4th image is there cause I think it looks cool. :P
If I had a main critique, it's that this doesn't look like a character. I'm barely reading a face into the front of the creature. I'm not sure how intentional that was, but if you hadn't told us what it is, I would have just as easily guessed "giant root sphere". I would suggest a volume difference between the roots that compose his face and his legs, everything just blends together at the moments. Perhaps this can be helped in the texturing process, but be careful of getting so far and realizing you are unable to clarify it as a piece.
Good work man.
I can see what you mean about defining the character of it, and I think making the eyes somewhat bigger might help which I was planning to do but I'll see what I can do with the proportions. Currently seeing if it's worth getting a bit of sculpt detail on the foliage areas to be worth it or just to push it through on the diffuse.
And I've already got a semi-finished UV done. It's not final as I want to overlay a lot of the stuff in the bottom right but I was just leaving them there for the sake of the normal for now so I have a good range of samples to choose from to create some variation.