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Re: Normal Map UV layout Baking problem - Sotimage Ultimapper
Reply by
synergy11
·
Nov 2012
·
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Technical Talk
Sorry I should have circled the problem just to clarify. The top polygon has a curved shading that does not continue properly to the second polygon.
Re: Is anything wrong with this?
Reply by
Joao Sapiro
·
Nov 2006
·
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Technical Talk
editable poly mode , press 4 select those polygons and the trousers , go to polygon properties , smoothing groups , clear all and click a number
2 results
Re: Question about the Max polycounter
Reply by
MoP
·
Jun 2006
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Technical Talk
Triangles is the "real" count. If you have it set to "count polygons", it will treat quads as a single polygon (which they are) but a quad is made up of 2 triangles.
2 results
Re: Tried modeling a character.
Reply by
YoutLeaderVal
·
May 2012
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3D Art Showcase & Critiques
7,396 polygons, by the way.
Re: 3ds Max 2010 Is Here...
Reply by
Junkie_XL
·
Apr 2009
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Technical Talk
polygon cruncher is implemented?
Re: President Obama's youtube interview.
Reply by
ultramedia
·
Feb 2010
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General Discussion
the poly in polycount is for *polygons*...
Re: WIP- Orc for Unreal Tournament 3
Reply by
ZacD
·
Mar 2011
·
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3D Art Showcase & Critiques
Use more polygons!
Re: faceted art and animation
Reply by
Mask_Salesman
·
Jul 2012
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This --> http://thepaperfox.blogspot.co.uk/ ^_^ Polygons!
Re: Information About Polycount & New Member Introductions
Reply by
TobberH
·
Sep 2013
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General Discussion
Hello polygon pushers! :)
17 results
Re: Maya 2010: create edge between 2 verts
Reply by
Lamont
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May 2010
·
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Technical Talk
Opps, Split Polygon.
8 results
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