model Hey fellow polycounters! Few days ago some of us had a short discussion in another polycount thread about the limitations of photogrammetry. Sometimes you just can't take enough pictures of some areas of your target model because you cannot reach them (like a tree canopy). I decided to give it a try and make a…
I'm looking for an artist with experience working with photogrammetry to develop and perfect the model of a single character that will be used for a 5 minute trailer type film. I want the level of realistic detail similar to that of Hellblade. I am happy to work with people with a variety of levels of experience and skills…
Didn't know what to do, so i went outside...in the real world....and i took some photos of a brick to try out photogrammetry. This is my first experiment with 3D scanning. I used 3DF Zephyr ( free version ) for the 3D reconstruction process and Marmoset for rendering. All the pictures were taken with a Honor 9 smartphone…
Hi! I want to undertake a stress test on my machine when it comes to handling image sets for photogrammetry using Reality Capture. Does anyone know of a source where I could find sample data or would be willing to share something himself? I only found this so far which unfortunately only goes up to 24Mpix…
Hello everyone, Our collection of 3D photogrammetry assets, revolving around the theme of nature, is completed by 5 new assets "wood sticks". You can consult them and get them on CG Trader, Gumroad and Cubebrush. 5 new high quality assets for which we provide you:- Render textures supplied in 2k / 4k / 8k : Color map,…
Alright, long time lurker, first time poster so here goes: First, a bit of context. So I have been doing this 3D thing for almost three years. I was 25 at the time, had just finished my master's degree in a totally different field and decided that if I wanted to realize my dream, that was it. This whole 3D madness started…
In 3D scanning/photogrammetry, In Agisoft metashape (photoscan), is there a way how to clean a mess of (not just) floating points? After generating dense point cloud you get a lot of "mess points" (pictures below) - some are floating, some are "connected" to the main shape... These are "garbage points", is there some…
I created a mesh from Reality Capture (high quality) with 950 photos of a statue (using iPhone 12 Pro Max) that is smooth in real life. The mesh is about 2.8 million triangles total. Some small flaws with spots that are low poly/low detail. Overall, it looks great with the color texture on. However, without the color…
Hey guys, My name is Til, I'm Co-Founder and CEO of STF 3d GbR, and I really appreciate the opportunity to showcase some of our work here. About us: We are a bunch of artists from Germany who want to bring photo-realistic content with excellent performance to UE4. Our goal is it to enable artists to achieve photo-realistic…
Hello, im playing with the idea of building my own basic 3D scan system using photogrammetry (agisoft photoscan probably). Only around 20-25 cameras. Currently it looks like i wont be able (price wise) to get the cameras to be all the same type. I will probably have to have 3 different cameras, all from the same vendor…