Hey guys, couple Years ago i switched from 3D/techart to Frontend-/App Development. I really enjoy looking through some awesome art and sometimes i sneak to this forum - just lurking how awesome everything had become. Anyway - i have a Marmoset Toolbag 2 Licence and a Quixel Suite 2 Licence to sell. PM me for an offer.…
i found a bug. 1. create 2 boxes 2. link box 2 to box one 3. collapse box 2 to editable poly 4. attach box 1 to box 2. result: nothing appears in outliner. have to restart max to get it to work again.
Hi, i resently installed nDo 2 and i have an annoying problem. After converting selection(or whatever) to normal, nDo UI doesn't change. Or it's just me and i have to click something?
Hi! I´ve been working on this weapon from borderlands 2! Marmoset Turntable [ame=" http://www.youtube.com/watch?v=1NnmIwTWCWE"]Borderlands 2 Weapon Remake - YouTube[/ame] Let me know what you think!
new quote i guess.. 1: When's Mommy coming back? 2: I dont know, Billy. Soon. 1: How soon? 2: Soon. 1: Will she pick me up after school? 2: Probably. And if she doesn't I will. 1: What if you forget? 2: I won't forget. 1: What if you get run over by a truck and get killed? 2: Then Mommy will pick you up.
have a 2 meshes and 2 UVlayouts, one for head and another one for body What should I do next? I think professional 3D Artist combines those into single one mesh. So he has 2 textures on one single mesh or not ? When I'm trying to do so I have one mesh and strange UV Layout:
Hello fellow polycounters, I have an issue here and I wanted to ask if any of you know about an option in 3DO that allow 2 sided rendering? thanks for the help
Hey, I downloaded 2 plugins and set put them in ZStartup\ZPlugs64 for some reason they are not in the list in ZBrush. I have 2 other plugins that are showing up just fine.