Check this out [ame]https://www.youtube.com/watch?v=aQSPEMWhNbg[/ame]. There are so many different ways to make separate meshes for armor and anything else you can imagine; the goal is to find the technique that works best for you. It'll take a while to find that process (a couple years) so don't be afraid to try new…
I use Alt+w/e/r to reset values to 0 in my controllers. Inspired by Blender's alt+transform shortcuts. This works either by selection or current character set (which is default with no selection). This is very helpful when moving things around and to reset things back to default. Very useful for both rigging and animation.…
For some strange reason every time this topic comes up we end up in very polarized answers ... Now I would agree that the thread title might be a bit misleading : But Prav is being very clear here : And that makes a whole lot of sense ! - Of course you most likely want your final deliverable meshes to be built with clean…
Since you hooked your map up to specular power, it's a specular power map in this case, rather than a gloss map. In UDK, specular power determines the size of the specular highlight, while specular (aka specular color) determines the color and intensity of the specular highlight. You can get a good feel for the numbers…
Senior 3D Artist - Character Art - Unannounced Game Remote Full-Time (40hrs) Salary: $60,000-$85,000 Company Website: https://www.reanimated.digital (under construction) Other Post https://remotegamejobs.com/jobs/reanimated-digital-senior-3d-artist-unannounced-game-remote-job Reanimated Digital is a new indie studio with…
Hello Polycount, I don't post much here but I'm in dire need of advice other 3D artists in the industry. I'm a self-taught 3D artist that just completed my first year of university at a highly regarded games program. It ultimately left a lot to be desired and I realized I wasn't going to be learning the techniques and…
You apply directly here: https://tlm.bamboohr.com/jobs/view.php?id=97&source=aWQ9MzU%3D Are you looking to change the gaming industry? We are! TLM Partners, Inc. is a world-class digital entertainment company led by industry veterans. We are an engineering powerhouse, and our Subject Matter Experts work on some of the most…
KitBash3D is always looking for skilled 3D modelers with a passion for building worlds and contributing to the art community. While we are not actively hiring for this role, we collect applications on an ongoing basis. If you're interested in working with us in the future, you can submit an application here to be added to…
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Hi there. Me and a few other people have been working on developing a game for the past couple of years as a joint friend hobby. We've got a point where we want to create the final game world we're to be adding content to. As it's a sandbox RPG the aim is to have a large open game world ala Elder Scrolls. We have the…