Since I saw the contest a couple of weeks ago, my initial ideas was to create a Project Vi skin. But we all know that this skin came out a few days ago, so what a coincidence hehehe However, I don't want to do similar thing so I chose to give a project skin to another one of my favourites, the other rebel - Jinx. With this…
COMPANY AND THE PROJECT We are an indie game studio consisted of professional and friendly people. Additionally, we are a team of skilled artists and dedicated indie enthusiasts. Our current project is INT, developed on Unity Engine 5 for platforms Windows, Linux, and Mac. INT is a 3D Sci-fi RPG with a strong emphasis on…
It sounds like you've been saving over the same project file for awhile. Do you have any saves of your ztools? I always UP save my ztools. Before exiting out, I usually save a project file as well. I've noticed as my projects become rather large (6+ Gs) it tends to freeze while trying to save the project file in 4r3. Not…
If there is a mismatch with your mesh and your cage, you will get that distortion. What you want to do, since your UV's are separated already is to have the cage "cut up" and make sure the cage matches with the low poly mesh perfectly. Apart from that, if tri budgets isnt a big issue, you can cut the mesh and have a vert…
I'm currently studying 'Computer Games Design' at Staffordshire University. My current project is to model a Dinosaur of our choice as realistic as possible. The Dinosaur I have chosen to create is an Allosaurus. At this present moment I have spent around 4-5 hours on this project so far, this includes research and basic…
Is there anyone willing to help me out with my thesis project? I'm having no luck setting up a rig for my character and I'm running out of time to get this project done. If you agree to this you'll be willing to set up a rig to be used in Modo for an animation. The character you'll be rigging is a simple biped, along the…
Hi folks. I figured I'd work on a Node World project just for funzies and also as an opportunity to learn hard surface techniques in Zbrush. For those who don't know, Node World is another Substrata type project except this time with a cyberpunk theme. To start it off I'm working on a fodder class character who will be a…
Hey fellow Polycounters, This is a small project that I and 2 others; Phillip Jarvis and Shannon Goldsmith, have been working on these past 4 weeks. What you will see is Rescue, a flying city. On a material rich planet they have pretty much limitless resources of metals but are low in everything else. This large flying…
Glanced at your folio and it looks pretty solid. Both ideas sound grounded and a good direction for your next project. Feels like maybe project 1 would give you more of a learning experience. In the end, it probably comes down to which project you would want to work on more. I would go with whichever one you prefer. You…
Hello everybody, I would like to share my last study. I have always played NFS and Forza and dreamed in work with some project like this. While I don´t have the opportunity, I keep alive the desire drawing some skins and trying to create a simplified version from what I saw in games before. All the modelling process and…