Ok, i feel like a total noob asking this, but what is the shortcut key for "constrain to line/surface" or whatever it is that makes your verts/lines move along that axis. Ive been hitting it my accident a lot lately and then i cant figure out how to turn it off Edit: I should probably mention that im using 3d Studio 7
I have a "best practices" question about a model I'm working on, and I can get a little obsessive about the optimal workflow. I have a hard surface mech model, in poly block out currently, but it will be sub-d. I've reached the point where I want to start adding support loops and beveling everything to prepare a high poly…
If I wanted to generate a spaghetti like weave, but with the individual models moving in random directions in x, y and z how might I go about that? I feel like modeling it might take too long so I was thinking a procedural or coded approach might work best. I'm looking to generate thin, tube like structures with possibly…
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Hi everyone, I'm posting this on behalf of Art Exponent team. We are currently working on our first indie project - Curzon Line. We would like to share some progress we've done so far. The scope of this project is pretty insane considering the three-person team. Thus, why we leverage third-party assets whenever we can.…
Hi all, I was wondering if it's possible to use the Sculpt Geo Tool in Maya to snap the vertices of a mesh to the live mesh? The result would be something like Max's Conform brush I guess. Ideally I need a way to snap all vertices in a fast way to the live mesh. Right now however, the problem is that whenever I…
@jcourtc Hey there , I've only a couple of further thoughts that might be useful cos looks like just about everything one can suggest as constructive feedback has already been shared. Anyhow art in my humble opinion amongst other things is highly subjective, where one man's/woman's trash can be another's treasure....etc,…
I''m using Cat Rig in 3d Studio Max 2014. I'm looking for the cat rigs ability to control the following: - Knee and elbow swivel - Heel peel/lift - Toe tap/twist/lift I'm also looking for a way to: - enable IK on the head - get a HIP IK gizmo (rotates everything above the hip) and a HIP FK gizmo (rotates hip only) Also,…
So with Substance designer I've got access to the B2m Lite, but had wanted to know the technical differences between the two. In a way I suppose, I am just wondering if its worth grabbing, and if anyone actually uses it past the basics you get with b2m lite. Though for $25 I might just grab it anyway.. would still like to…
Hey all, would love to hear your opinion on this. Very often I see people floating geo like on the left side of the image. It's fast to put out quick normal maps, it's simple. The cost of doing that is that the floating lines don't really have any bevel and look way too sharp. Now that's easily fixed by just extruding…