So with Substance designer I've got access to the B2m Lite, but had wanted to know the technical differences between the two. In a way I suppose, I am just wondering if its worth grabbing, and if anyone actually uses it past the basics you get with b2m lite. Though for $25 I might just grab it anyway.. would still like to know what I am jumping into though
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Hey. So the "full" version of B2M has a more advanced algorithm when it comes to the normal/height generation and comes with more features such as automatic tiling, grunge maps, light equalizing, etc.
HOWEVER, keep in mind that the B2M indie at 25$ is only standalone and cannot be used as a node in SD (or Unity, UDK, etc..). It's fully featured though. To use it as a node or in another application, you would need to buy the Pro version.
Hope it clarifies things
Thanks Frawmus, and sorry too busy working on things to take time to look and read about the items your speaking of.
Glad the algorithm is more complex, will compare and contrast and see if its worth it.