I had to create a scene in UDK and then submit a screen shot from it for my modelling class. I chose to do a windmill in a field of flowers because I wanted to do something that would be pleasing to look at. I thought I'd post it here and hopefully get some critiques on how to make it better. Thanks!…
scene that im working on under water theme like a lab...idea came from feng zhu http://www.fengzhudesign.com/vehi/vehi_feng_image26.JPG took that and add some of my own things just see what you guys think or what i could do to make it better i just put some basic lights and isnt done
Hi guys this a scene I did from the game Muramasa:The Demon Blade. rendered it out in UDK currently im fixing up the soil just want to know what you guys think just a few of the assests and heres a little cinematic I did for it [ame="https://www.youtube.com/watch?v=L89ZolKmyHE&feature=player_detailpage"]You Tube[/ame]
Cross-Post from the Quixel thread. This is a little piece I started to mess around with the new DDO and NDO, the plan is to build a whole scene around it. Crits and feedback always welcome. Textures in Quixel SUITE, rendered in Toolbag 2. Cheers all,
Hello Polycount, I've started a scene set in an alleyway in Hong Kong. Here are my main references: Attachment not found.Attachment not found. And here is a rough block in. Any feedback is welcome. Attachment not found. Attachment not found. Edited - having trouble attaching images.
Hello guys, I have created this scene Any suggestion https://www.youtube.com/watch?v=TVFPKnMaEos&list=PLzAkirrejGr9G6fN-qh73jFz7uSTg8p2m&index=6&t=900s
I'm building this scene from a concept I found online by Artyom Vlaskin. There are a few light map issues and very few textures at this point. Crits welcome.
I'd like to know the story behind the scene. It's a little harsh to call the "too dark" shots without even knowing what the scene is about other than trying to be an alley.
Its a bathroom, and there is supposed to be a mirror with a reflection on it. I can get the reflection when I turn Raytracing on... but then that messes up the rest of the scene. How do I get it so that I can get the mirror reflection on? any insight would be greatly appreciated! :]