Its a bathroom, and there is supposed to be a mirror with a reflection on it. I can get the reflection when I turn Raytracing on... but then that messes up the rest of the scene.
How do I get it so that I can get the mirror reflection on?
any insight would be greatly appreciated!
:]
Replies
It can be either or... I'm just going for the look.
When I'm done with it completely I'm going to plop it in Unreal 3.. but for now just a maya render
Mental Ray should allow you to use scanline for rendering but raytracing for "secondary effects". If you are using normal Maya software well.. I've never really used it
You should post some images too so people can see what you actually mean.
don´t forget to enable raytracing in the mental ray rendering properties if you decide on using it...
So ya.. turn on raytracing and turn the reflectivity down on everything else to 0.
I'll post an updated shot as soon as I finish tidying up some other things.
Also... what do you people think overall about my scene? Any critiques would be greatly appreciated
A crappy room like that needs to be cramped I think. Also the bigness makes it feel empty. Also the weird writings on the walls are really weird. haha. not sure if it intended cause it seems like a small kid went pscyho after his first day in school and started to maniacally doodle on the walls.
Something else Im not sure about is if the toilet is a little too low.. the toilet paper is definitely too low.
I'm playing around with the proportions right now. And I agree.. the room does seem too open. I shall make it more cramped... will post updated picture by tonight.
I appreciate your critique thus far and invite you to keep an eye on my forum to offer any more insight you may have