Hi guys this a scene I did from the game Muramasa:The Demon Blade.
rendered it out in UDK
currently im fixing up the soil
just want to know what you guys think
To me the only thing that bothers are many black spots.
That is probably due to AO post-process in UDK (which is ON by default unfortunately) and lack of subtle additional lighting in the folliage/grass.
U could try to simmulate the sub-surf scattering in foliage materials, disable AO post-process and seee where u can add small point lights to lighten up some black spots (or maybe even try to add a skylight actor with low brightness).
Love everything about it!
The art style, the composition and the lighting are all awesome!
I do agree with Matroskin about the black spots, maybe town down the AO and add some translucency to the grass?
@Matroskin: Yea i noticed those spots aswell.
before I tried adding lights near the black spots, but they didnt help it all, and I coundt figure out why.
Ill try the AO post-process.
@NomadSoul2501: Thanks, ganna try what Matroskin said. The only reason why I didnt add translucency to the grass was because I didnt want you to be able to see through it. hmm, but maybe I can make some of then translucent. Like the ones infront of other grass.
Replies
To me the only thing that bothers are many black spots.
That is probably due to AO post-process in UDK (which is ON by default unfortunately) and lack of subtle additional lighting in the folliage/grass.
U could try to simmulate the sub-surf scattering in foliage materials, disable AO post-process and seee where u can add small point lights to lighten up some black spots (or maybe even try to add a skylight actor with low brightness).
The art style, the composition and the lighting are all awesome!
I do agree with Matroskin about the black spots, maybe town down the AO and add some translucency to the grass?
keep it up!
before I tried adding lights near the black spots, but they didnt help it all, and I coundt figure out why.
Ill try the AO post-process.
@NomadSoul2501: Thanks, ganna try what Matroskin said. The only reason why I didnt add translucency to the grass was because I didnt want you to be able to see through it. hmm, but maybe I can make some of then translucent. Like the ones infront of other grass.