Final Screenshots (see post on page 3) (Many of the image-link in this post are broken, have a look at my website for a complete breakdown of the scene) http://oskarselin.com/forest.html (original post) Project Overview Hello fellow polycount users! In this thread I will share my progress on a forest scene I’m currently…
** The position for this has been filled. I really appreciate everyone who applied. Thank you! ** A little about us: Hey there! We are a small indie company, and we have been working tirelessly on our adventure game, and we are looking for a character artist to help us finish up some existing characters. Our first…
-- You’re a senior 3D Artist working remotely. We’re a well-capitalized, independently driven, diverse team pioneering virtual reality training at scale. You must have experience creating optimized 3D assets for games. We’ll rely on you to bring your 3D modelling expertise to the table when it comes to creating a wide…
'During the Crusades an ancient secret society was formed in the middle east, whose members were kept in a hashish induced haze in a secret, eden-like garden. They were surrounded by bountifull pleasures and were led to believe this was heaven, something their hashish-spiced food made all the easier. Yet a dark price was…
Click for full size image. Project name: Unleashed: The Revolution Brief description: A fast action RPG set in a dark medieval time, which will make use of physics and quick pace gameplay to deliver a more action packed gameplay style than generally seen in the genre. The player will control one of five classes as a…
Hey guys, You may remember I posted here before asking for help on an initial survey for my dissertation (http://www.polycount.com/forum/showthread.php?p=1259966#post1259966), well now I'm nearing the finish of the practical element of my project and I'm looking for help again if possible. So far I've been working on a 3D…
Lead Artist Do you want to work in a creative environment with talented people from all over the world? Are you eager to learn more and to develop your skills? Do you enjoy working on diverse AAA titles like Gears of War and Saints Row? Then Streamline Studios is the place for you! Streamline Studios is an independent…
3D Character Artist Unannounced Game Title Office: Irvine, California, United States Do you consider time away from making art a missed opportunity? Are your book shelves crumbling under the weight of your unending art book collection? Do you fall sleep dreaming about your next creation? If so, Blizzard Entertainment, the…
TimeGate Studios, developer of the award-winning F.E.A.R. Extraction Point and Kohan series, is looking for a talented and driven Sr. Software Engineers to work on its current line of next-generation products for major publishers. Projects in development include the Unreal Engine 3-powered Section 8, a team-based…
First off, completely out of context - using world normals in post process to drive some of edges in masking looks soooo synthwave! To be more coherent though. I have skimmed over a bunch of tutorials on how to do the outline in Unreal and it seems that the most common and cost-efficient one is via post process. than…