Although I still have my issues with the PC version of MW2, a big congrats to the folks over at Infinity Ward as their series has topped $3 billion! http://www.reuters.com/article/companyNewsAndPR/idUSN2732706220091127 http://kotaku.com/5413847/3-billion-worth-of-call-of-duty-sold
Runover process of Custom COPs node to create variations of tileable stones (Height and Normalmap) Takes time to get a concise and believable normal vectors and flow for rock/stone textures. Therefore, I created a node that does that plus a few more post processing to ease my job on creating these. The rest, color,…
I read a lot in forums, people asking about things that are very easily done and they are either looking in the wrong direction or they are hidden so deep that you can't just spot them out easily. On top of that.. not many really mention them in tutorials! These will be very useful especially for people who start getting…
Hey! We are looking for someone who can make animated dungeon maps from the top-down view like on these example images. Build walls, etc These are built and composited in Unity. Let me know if you had similar works before. Message me on Discord: "metavoros"
Yes! They really should have done. I don't like it when they don't include a back view. Thankfully, the next project after this does. But yes, I hear you regarding the leather gambeson/doublet. My mentor suggested I add that under part too, though that was one of the problems I was encountering with the simulation. It…
Hey guys. For my Key of Ethios project, I wanna have the designs for the environments be completely over-the-top elaborate and/or impossible. Kind of like what they did in Eternal Sonata: The only roadblock I'm facing is that I'm not really that well-versed in designing environments, which is where using reference comes…
Hi everyone and I'm new to this forums. This is my first post I'm very good at programming and I have very strong foundation in it. I am looking to create top of the line models using Zscripting only? -http://mattinian.com/ceco/ZbuilderZbrush.html Is this possible? If yes, then how can I do it? Thanks Indy
ghost it work on basis of a window so if i open the window with ghost it i will see the edges of the window too the ideal idea im trying to find an answer to is that the whole picture will cover the whole screen and will be transparent and just be an overlay on top of every windows and on top of the desktop too
BlackBow is a China-based outsourcing studio providing top-quality art production services to the global game industry. The BlackBow team is dedicated professionals with years of experience working on AAA titles. We are dedicated to providing our clients with top of the line Art, at the best possible prices. Our goal is…