I still wouldn't consider the realism peak to be a distant feature, at least in terms of effective polycount from an artist perspective. We are still VERY far away in terms of realism with real time lighting. We are very close to seeing cars that couldn't be anymore detailed.
ok ok .. but..realism you say??... . well thats easy.. 'realism' has rules.. like light.. well... thats simply a 'story' you need to learn.. we all know how to make a face look sad.. that 'story' we all know how to communicate.. Light most don't.. it takes practice.. just imitate.. soak up 'realism' from life.. the most…
Hey polycount! I just made a dude, trying to get my realism game to the next level. I feel like I'm not quite there yet though. Any feedback or critique you guys could throw my way would be welcomed with open arms and internet cupcakes.