Started on a new quick (hopefully!) project to keep myself busy and learn some new techniques. Using the Proboolean -> Zbrush workflow for this one. Screenshots from Substance Painter
[no longer looking for an artist] Hello, I am a full time software engineer and indie game hobbyist looking for a 3D artist to make three character assets for my game in development. I'm looking for two sci-fi humans, and one robot / humanoid mech, further details I would prefer to disclose after we work out the details of…
If I turn the resolution 4K in Toolbag I get strange splotches like this. 2048 is fine with no issues, also no issues in any resolution in Designer or Painter. up to
Hello to all polycounters, since one year I'm here and I'm still watching and learning. Well,....here is the beginning of a Goblin. What Do You think ? be continued
You were right BaseEngine.ini shadowdepthbias = .033 seems ok... .333 made the shadows too far from the base of objects... so i'll tweak it between these two values... thanks for your help!
Just finished this project and would like to get some critique on it. Modeled the radar equipment in Blender, textured in Substance Painter and then rendered in Eevee. The ground texture was taken from TextureHaven. ArtStation: https://www.artstation.com/artwork/Dx11zn
Hi Polycount, I'm currently working on a FPS setup which I plan to animate and bring into UDK. This is a school project so any comments and critiques would be a great help. C&C always welcome.
Yeah, another weapon... I know. I found this one unfinished though and didn't want to leave it like that. Sucky Render (Maybe I'll do a new one): Milkshape screenshot (100% self-illumination): How do you like it? (Hope I didn't post twice now D: ... i am confused)
Final piece: Additional shots here: https://www.artstation.com/artwork/mOJz1 ---------------------------------------------------------------- Have you ever been so hyped for a game that you started modding for it before it's even out? Anyway here's the concept, by Caleb Cleveland, for I believe the cancelled Project V13…