Greetings once again. I figure I'd make a new separate thread for this one and start anew with a better mindset and being more centered about this, since it is going to be a big undertaking. It's really building something from nothing, in a sense. Most often you would typically have a piece of Concept Art or Real-world…
What is the best way to generate normal maps from very dense meshes? I know of many ways to do it, but there are problems with those approaches. My current workflow is the following. 1) Model the low poly character 2) Model high detail model, focusing on main forms, hard details and other inorganic details. 3) Bring high…
Bungie is looking for a talented digital matte artist who daydreams about combining 2d and 3d elements to compose amazing fully animated 3D atmospheric vistas. You will create paintings to explore ideas on how to extend and enhance the gameplay levels to epic proportions. You will create the assets needed based on the…
Name: Dm-Grand-Diablo Version: beta3 Compatibility: DeathMatch,TeamDeathMatch,Duel Description: i am not good with story so if somebody wants to fill in fantasy stuff be my guest :) Comments: the map is based on the phenomenal concept art by marc simoneti (…
3D ARTIST Do you want to work in a creative environment with talented people from all over the world? Are you eager to learn more and to develop your skills? Do you enjoy working on diverse AAA titles like Gears of War and Saints Row? Then Streamline Studios is the place for you! Streamline Studios is an independent…
2D ARTIST Do you want to work in a creative environment with talented people from all over the world? Are you eager to learn more and to develop your skills? Do you enjoy working on diverse AAA videogames such as Gears of War and Saints Row? Then Streamline Studios is the place for you! Streamline Studios is an independent…
Hello fellow artists, My name is Sean Kelly. My work can be seen at here and I'm currently working on aSci-Fi FPS. The team, Dynamic Gaming currently consists of myself and two other concept artists. We have already a total of about 12 concept paintings, I have a countless number of sketches on paper, a half dozen models,…
The creators of the popular Source Engine modification Dystopia, and the upcoming Source Engine game Blade Symphony, Puny Human, have new opportunities for those who are interested. We have multiple positions available that need to be filled immediately and believe that you can offer a positive contribution towards our…
1944 Game Home Page Hi All For anyone that may be interested at taking a stab at next gen game development. An indie dev team (Frantic Games) is currently developing a Next Gen game. This is an indie game with great prospects of for commercial success. We have developed a complete HL2 mod which is soon to be released. But…
Well it's just purely opinion of course, but the art (basically all of it) seems like its somewhere between cartoony and realism, but doesn't strike a pleasing balance. The shape language feels really consistent throughout most pieces and is a little weird too me. A lot of heavy, chonky shapes, there are very few elegant…