Hi all, Project quick brief: I started this personal project a while ago when a lot of new games were announced earlier this year and felt very inspire to design my own character. I started by gathering as many references as I could to have a nice idea of what this character will look like. For this piece, I want to make a…
Hello! I’m a second year uni student aiming to specialise in environment art. This is the link to my portfolio: https://solo_m.artstation.com/ I’m making a nuclear bunker office set during the Cold War era as a part of my assignment. My main inspiration comes from CoD Cold War, other inspiration comes from Poppy Playtime…
We already have 3dModel just need animator for make rig 3DModel in game MemoryTrees RPG Life+Farming simulation game base on runefactory and harvestmoon 1 Can make Rig and adjust the rig avoids,animator must give some feedback to 3D artist when he rigging the 3D model then 3D artist could adjust the 3D model to fit the rig…
Thank you so much Frank Sir ! Thanks for your overview. Subdivision is overwhelming , Thank you for sketchbook references a big help for beginners like me . Also will defenitely read forum information, Thats my fault. Thanks once again. Now lemme see what i can do.
We are at it again with a new pack. Alchemist Apothecary! This post is to share to you what we are developing for this pack and see if there are any critiques or requests from you the customer. Hope you enjoy, don't forget to comment! We started off by greyboxing the big furniture. To get a feel of the scale. The Wall…
Hey ! You've finished it ! At least it's something. Posing is not as hard as animating but it's already something not as easy as it may seem and stiffness is not such an easy task to get rid of. The more you'll want to make your character/scene alive, the more complicated it will be to do, ligth, camera position,…
Hello everyone, sharing with you a big environmental project that I will start working on today for my personal portfolio. This is really a project I have high hopes for. I want this project to be playable and viewable from a third-person perspective (ready for the game) after completion. Of course I'll limit the area…
so the last update from Mark was featuring renders of the hulk, so i thought i'd finally add to it and get some renders up of our Hulkbuster. These are wip renders consisting of basic lighting in maya and a simple beauty pass render. In comp i go through a process with the .exr passes pushing various parameters to enhance…
EDIT: CURRENT WIP Hey guys! So recently I started a new project and this time I decided to make a character from LoL mostly to train my hand painting skills and because why not x) I picked Jhin although it's one of the few characters I never played, but I liked the concept and after doing some research on him I learned he…
Problem: Our hardware is really starting to show its age. Devs are complaining that they are tired of dealing with the bottle necks and are considering ... gasp releasing games on the PC again!? What do we do...? Resulting Brainstorming Session: Relax, I've got it all figured out. We copy the wii's success from 4 years…