Hello! I’m a second year uni student aiming to specialise in environment art. This is the link to my portfolio:
https://solo_m.artstation.com/ I’m making a nuclear bunker office set during the Cold War era as a part of my assignment. My main inspiration comes from CoD Cold War, other inspiration comes from Poppy Playtime and Cyberpunk 2077 (for lighting and mood).
I have started with props and I have made a bunch of radios, cabinets as my back ground assets. My hero assets would be a desk of objects with the two computers being the focal point.
So far I have received feedbacks that some of the knobs on the radios are too low poly, I’ve been trying to be more generous with the poly count on my other models whilst trying to fix the knobs. (will update when done)
Any additional feedback will be greatly appreciated!
(modelled in maya and textured in substance)


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