Hey everyone, I've just released the first official version of the Contours Retopology tool for Blender on CG Cookie. The beta was previously released and has so far been well received. Contours is designed by myself and developed by Patrick Moore. Feature List:* Stroke generated retopology - Quickly retopologize…
EDIT - we have now closed applications and are considering what we have received. Thanks to everyone that applied! We are looking for a 3D animator to join us on our new Unity-powered strategy game. The successful candidate will be animating both human and humanoid alien soldiers performing a variety of actions; there will…
Hello, I'm working in this game project where I have to create a modular house so we can build a whole village with them different parts. I've been searching, reading and viewing many tutorials and making offs and I guess I have a little idea about this method. The thing is that I'm trying to build not only the outside of…
hi everyone, this seems like a good chance to finally try out substance designer/painter. i know i am starting really late but i am more interested in finishing something good than finishing in time for this contest. wish me luck! story: it is called Yahweh. it is not known how old this entity is
or if the entity is even…
Let's talk bachelor degrees. Ever since I started this 3d gig I've heard that all you need are skills and some pretty pictures demonstrating such, but I've begun to wonder whether this is the case now. Two things have brought on this line of thinking. The first is working overseas. I've heard on a number of occasions that…
Hey all Ive always wanted to do game animation/animation and ive run into a problem. At the minute im in my 3rd year of University, about to undertake my personal project (demoreel/short), do you think it wise to switch to either Maya or 3DMax for my last 4-5 months? (bare in mind the UK game scene uses what mostly? im at…
Crystal Dynamics is looking for game artists at its studio in the Bay Area Crystal Dynamics, the video game development studio of Eidos Interactive publishing, has an urgent requirement for an Effects Artist, an Environment Artist & a Character Modeler . We are wrapping up the next Lara Croft game, & getting ready for some…
The original minds behind Killing Floor have been hard at work on their latest project: Depth. In this game, players are able to control one of two factions - the divers or the sharks. The goal of the divers is to collect treasure in the ocean and the goal of the sharks is to collect divers in their teeth. After choosing a…
Hey guys, I study Computer Animation and I'm currently in the process of gathering research and developing my dissertation. Only problem is, I'm not too sure what it is I want to talk about :\ So far I'm mostly thinking about immersion in video games and things that are thought about by the developers to draw the player…
The original minds behindKilling Floor have been hard at work on their latest project: Depth. In this game, players are able to control one of two factions - the divers or the sharks. The goal of the divers is to collect treasure in the ocean and the goal of the sharks is to collect divers in their teeth. After choosing a…