As title says, cant seem to adjust the settings as they are greyed out. Using the obsolete DDO, Not DDO though the new current suite. Any help is appreciated.
Hi! Last weekend I decided to make new personal prop. I found few images of this TV from Philips and I really like style so I decided to make it :) Just for practice. More: https://www.artstation.com/artwork/old-philips-tv-set
Hello polycount. I recently played storm spirit, and really enjoyed it. So, what do you know, now I'm making a set for him. :) Below is my current concept: If you have any suggestions let me know. Hope you like it! Thanks
So I Have been using Mari for a few months now and I'm still curious about a few things, such as * How can I turn off the Pen sensitivity in Mari, were is the setting * Can I turn off the automatic smearing that Happens in the empty space of the UV, I need this to keep material ID maps more manageable * Is there any…
I'm making a set of vials for Unity/Unreal asset store. I'll add sci-fi and undustrial vials + other pickups for Unreal Marketplace because it seems that small packs won't go through submission process well there. For now they look like this: as I was making them I struggled with their cylindric nature because at 12 sides…
CLOSED [ The position has now been filled. Thank you for your interest. ] Hello. I am making a short animated film (part of a series), and I'm looking for someone that can model and texture one of the main sets. You must be able to work in Blender, or be able to import your work into Blender without loss of quality. For…
Hm, ok. I just re-exported the mesh from Blender without adding any geometry and the cage is different than with the original fbx. original - oddly also shows those pink edges as being sharp without UV splits, which isn't so when I checked in Blender re-export - there's still one sharp edge without UV split being shown,…