Hello there I am looking for someone that can help me out with a little project I want to work on. I am trying to make a mask as a present for my father's upcoming birthday in March and I need help with getting a 3D model of it. It's a little mask design he made when he was active in the Air Force and I thought I'd try and…
The Game I am making is a 2D Action Adventure game inspired by 90's Rare Games like Conker and Banjo & Kazooie. Music wise its more like Banjo, and story / Gameplaywise its more like Conker Badfurday. So if you have a thing for drawing cute things with big eyes, this is the game for you to work on. The Art I need can be…
* Are you passionate about video games? Do you want to keep progressing in an exciting, young and dynamic environment? Gameloft is currently seeking talented 3D Artists to join our Next-gen and iPhone teams. Gameloft is an international developer and publisher of video games for mobile phones and consoles. Founded in 1999…
Are you passionate about video games? Do you want to keep progressing in an exciting, young and dynamic environment? Gameloft is currently seeking talented High-Res 3D Artists to join our Cinematics team. Gameloft is an international developer and publisher of video games for mobile phones and consoles. Founded in 1999 and…
I work under Maya 2009-64 bits. I am rendering some occlusion map and would like to improve my work-flow. __________________________________________________________________ My first problem is about connection between objects. I noted that : if I do not connect objects together, work with piece of puzzle for building my…
Pixel Squad is looking for a talented and experienced concept artist interested in working on our upcoming tower defence game entitled Crime Corp. We are a self funded startup and we can offer cash, revenue sharing, or a combination of the two as compensation. Task description We need a set of character icons, with the…
We're a group of people with a common goal, to make a fun game. We've secured a next generation engine (Reality Engine) and have been developing our title for the last few months. We're looking for volunteers, like ourselves, that are looking to develop a fun game. Either it be for a mesh or for the long run, any help is…
Hi everyone, I'm busy making a next gen gun (almost finished). But I'm having problems with my normal maps & symmetry in UE4. I've used photoshop/quixel for texturing / normal enhancement & 3Ds max for everything else. I know the number of normal/symmetry threads is already over 9000. But I can't seem to find a solution by…
Hello to one and all viewing this thread... As this is going to be more of a personalized thread, i feel introduction about myself is essential. I'm Loghesh, an Electrical Engineer brought up in India. My goals as far as career is concerned, dramatically changed during my college days when i started to make Rom hacks for…
Definitely lod hard surface stuff by hand, it's not worth the hassle of using autolodders Your basic aim with lodding is to ensure that you never have a triangle on screen that is smaller than a pixel - that's the point where things become inefficient to render. As such you will likely want to drop thin bevels at the first…